Senior UX Designer

Design & UX · Santa Monica, California
Department Design & UX
Employment Type Full-Time
Minimum Experience Experienced

Genvid is pioneering Massive Interactive Live Events (MILEs) as a huge new category of transmedia. We provide the unique technology and services that enable this new form of cloud-based, live broadcast entertainment to be built on any of the top game engines and run on all major streaming platforms. 


We believe viewers love live events, love communal experiences, and love when their participation matters. We believe the Metaverse is coming, and we’re already helping build its foundation.


We exist to power the next generation of these experiences — across gaming, sports and TV.


Our rapidly expanding workforce is composed of veterans from the video game and broader technology industries, with offices around the world. The Genvid team is extremely diverse, forward thinking, creative, and collaborative. We solve thorny problems quickly, reinvent the rules when necessary, and take pride in blazing new trails with major partners in the tech, social media, film and television, and pop culture sectors.


Our Solution: 

Genvid Technologies is changing the face of the multi-billion-dollar livestreaming market through its proprietary technologies and related services, bringing real-time, interactive experiences to viewers of all kinds of broadcast content - even creating entirely new game-like experiences such as the recent Facebook Watch exclusive Rival Peak. With successive investment rounds in place, our well-funded company continues to grow quickly: we expect to triple in size over the next few years. Genvid’s clients include the biggest game publishers in the world, as well as video game engine creators, game consoles, streaming platforms, indie developers, Hollywood studios and other major IP holders.


Be part of the revolution of interactive broadcasting!


Senior UX Designer: 

The Senior UX Designer will be pivotal in shaping the framework of the Genvid user experience, especially how it is considered for innovative MILE projects, both internal and external facing. This position will enhance UI/Visual designers in creating and implementing UX best practices to complete the design lifecycle.


Reporting to the UX and Design Team Lead, in this role the ideal candidate’s tasks and duties include but are not limited to:

  • Lead projects and contribute to design lifecycle with UX artifacts and iterate throughout the process 
  • Conduct user research to best motivate users with our product
  • Create user flows, sitemaps, wireframes, and prototypes of varying fidelity
  • Determine proper testing methods for specific tasks, conduct user testing, analyze feedback and activity
  • Communicate your data-informed vision and design rationale to executives, developers, and stakeholders 
  • Take a strategic role in driving UX design and collaborate across teams to produce results including identifying company needs and suggesting design strategies
  • Participate in design reviews and lead requirements gathering sessions
  • Work closely with development to ensure the final product stays true to the vision
  • Create a central user guide with best practices (design, copy, sdk, desktop, mobile, etc.)


Experience & Education:

  • 5+ years UX industry experience in games
  • Experience facilitating user research, gathering requirements
  • Experience in user flows and prototyping
  • Experience conducting user testing directly with end-users. Knowledge when to deploy different research methods
  • Portfolio demonstrating in-depth UX  design process, thinking, and research
  • Expert in Adobe XD or other industry design and prototyping tools
  • Strong understanding of UX design principles, Design Thinking, Lean UX, and Design Systems
  • Excellent communication and storytelling skills (verbal and written) 
  • Solid understanding of UX for mobile, user-centered design principles, and best practices
  • Ability to present concepts clearly and persuasively to colleagues, partners, stakeholders
  • Has strong problem-solving skills, analytical skills, and independent self-direction
  • Comfortable planning and estimating UX effort for projects
  • Bachelor's Degree in Design, Information Architecture or equivalent industry/portfolio experience


Assets:

  • Start-up exposure is a plus
  • Experience working in a lead UX role
  • Experience designing for mobile/desktop game platforms with understanding of gaming patterns

Thank You

Your application was submitted successfully.

  • Location
    Santa Monica, California
  • Department
    Design & UX
  • Employment Type
    Full-Time
  • Minimum Experience
    Experienced